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Hardsuit MRP Improvements #617
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VMSolidus
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Simple-Station:master
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Hardsuit MRP Improvements #617
VMSolidus
wants to merge
4
commits into
Simple-Station:master
from
VMSolidus:Hardsuit-MRP-Improvements
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DangerRevolution
added
Priority: 4-Low
Should be resolved at some point
Size: 2-Large
For large issues/PRs
Type: Feature
Creation of or significant changes to a feature
labels
Aug 1, 2024
OldDanceJacket
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Aug 12, 2024
# Description Copying over the original description from #617 > This is a significantly pared down version of #492 > Focusing only on a small category of item descriptions just to get the ball rolling. > > Space Station 14 is actually missing the other two suit-names that were at one point present and commonplace in SS13. The term "Hardsuit" is itself one of three classifications of space suit, based on a book series that I read as a teenager. The full list is as follows. > > Vacsuit: Vacuum-Protection-Suit > Hardsuit: Hardened Vacsuit > Tacsuit: Tactical Combat Hardsuit > Vacsuits are a catch-all shorthand for civilian space suits. They offer no actual protection from anything other than the cold void. > Hardsuits are a form of "Up-armored" vacsuit, and are more like industrial PPE in space. You wear a hardsuit because it's there to protect you while you're welding, shipbreaking, asteroid mining, and so on. > Tacsuits are a variant on the idea of a hardsuit, but instead of having an industrial purpose, they are explicitly for military purposes, and aren't for civilian use at all. > > I've opened this up on draft because Mocho was asking to help me with it. > > Generally, the hardsuits need to be explicitly associated with a specific in-universe corporation. With descriptions changed to better suit a hypothetical setting that we'd wish to write. > > For instance, much of the equipment used by Security would likely be products of Five-Points-Armory, a corporation that NT prefers to buy their security equipment from for the simple fact that it's cheap, yet gets the job done. Rewrote hardsuit descriptions to match the original request, but from the POV of a character as suggested by @DangerRevolution. The descriptions also have a rough template which goes along the lines of... {Type of suit} produced by {corporation} + {optional visual attributes} + the label/tag says {hint at protective stats} + it feels {light or heavy depending on speed stats}. In the commits you can also find that I had lengthier but more fleshed out descs for each of the hardsuits. But they went into detail your character wouldn't feasibly be able to know at a glance (how do I know this suit is made of plastitanium plating, and that the other has ceramic TPS plates?). Feel free to ask for mix and matching between the two. **Also I moved the paramedic voidsuit to be a hardsuit, because for whatever reason it wasn't one already.** Even had all of the properties that a normal hardsuit does. --- # Changelog 🆑 - tweak: Changed hardsuit descriptions to be slightly less LRP. - tweak: Changed paramedic voidsuit from a softsuit to a hardsuit. --------- Co-authored-by: VMSolidus <[email protected]>
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
tmcqueen
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Aug 24, 2024
# Description Copying over the original description from Simple-Station#617 > This is a significantly pared down version of Simple-Station#492 > Focusing only on a small category of item descriptions just to get the ball rolling. > > Space Station 14 is actually missing the other two suit-names that were at one point present and commonplace in SS13. The term "Hardsuit" is itself one of three classifications of space suit, based on a book series that I read as a teenager. The full list is as follows. > > Vacsuit: Vacuum-Protection-Suit > Hardsuit: Hardened Vacsuit > Tacsuit: Tactical Combat Hardsuit > Vacsuits are a catch-all shorthand for civilian space suits. They offer no actual protection from anything other than the cold void. > Hardsuits are a form of "Up-armored" vacsuit, and are more like industrial PPE in space. You wear a hardsuit because it's there to protect you while you're welding, shipbreaking, asteroid mining, and so on. > Tacsuits are a variant on the idea of a hardsuit, but instead of having an industrial purpose, they are explicitly for military purposes, and aren't for civilian use at all. > > I've opened this up on draft because Mocho was asking to help me with it. > > Generally, the hardsuits need to be explicitly associated with a specific in-universe corporation. With descriptions changed to better suit a hypothetical setting that we'd wish to write. > > For instance, much of the equipment used by Security would likely be products of Five-Points-Armory, a corporation that NT prefers to buy their security equipment from for the simple fact that it's cheap, yet gets the job done. Rewrote hardsuit descriptions to match the original request, but from the POV of a character as suggested by @DangerRevolution. The descriptions also have a rough template which goes along the lines of... {Type of suit} produced by {corporation} + {optional visual attributes} + the label/tag says {hint at protective stats} + it feels {light or heavy depending on speed stats}. In the commits you can also find that I had lengthier but more fleshed out descs for each of the hardsuits. But they went into detail your character wouldn't feasibly be able to know at a glance (how do I know this suit is made of plastitanium plating, and that the other has ceramic TPS plates?). Feel free to ask for mix and matching between the two. **Also I moved the paramedic voidsuit to be a hardsuit, because for whatever reason it wasn't one already.** Even had all of the properties that a normal hardsuit does. --- # Changelog 🆑 - tweak: Changed hardsuit descriptions to be slightly less LRP. - tweak: Changed paramedic voidsuit from a softsuit to a hardsuit. --------- Co-authored-by: VMSolidus <[email protected]>
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Labels
Changes: Localization
Changes any ftl files
Priority: 4-Low
Should be resolved at some point
Size: 2-Large
For large issues/PRs
Status: Merge Conflict
FIX YOUR PR AAAGH
Type: Feature
Creation of or significant changes to a feature
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Description
This is a significantly pared down version of #492
Focusing only on a small category of item descriptions just to get the ball rolling.
Space Station 14 is actually missing the other two suit-names that were at one point present and commonplace in SS13. The term "Hardsuit" is itself one of three classifications of space suit, based on a book series that I read as a teenager. The full list is as follows.
Vacsuits are a catch-all shorthand for civilian space suits. They offer no actual protection from anything other than the cold void.
Hardsuits are a form of "Up-armored" vacsuit, and are more like industrial PPE in space. You wear a hardsuit because it's there to protect you while you're welding, shipbreaking, asteroid mining, and so on.
Tacsuits are a variant on the idea of a hardsuit, but instead of having an industrial purpose, they are explicitly for military purposes, and aren't for civilian use at all.
I've opened this up on draft because Mocho was asking to help me with it.
Generally, the hardsuits need to be explicitly associated with a specific in-universe corporation. With descriptions changed to better suit a hypothetical setting that we'd wish to write.
For instance, much of the equipment used by Security would likely be products of Five-Points-Armory, a corporation that NT prefers to buy their security equipment from for the simple fact that it's cheap, yet gets the job done.
TODO
Media
Changelog
🆑